| Unlockable: | How to Unlock: |
| 50 to Won (25 points): | Win 50 rounds of Fragile Alliance. |
| A Lot (15 points): | Escape with $1,500,000 from a Fragile Alliance heist. |
| Behemoth (10 points): | Stop the roaring beast. |
| Berserkopath (30 points): | Make the most of Lynch's condition. |
| Boomstick (20 points): | Shotgun messiah. |
| Bulletproof (10 points): | Avoid using adrenaline on a level. |
| Bullseye (20 points): | Lynch reacts fast at the Exchange. |
| By the Grace of.. (10 points): | Lynch puts them out of their misery. |
| Cash Addict (25 points): | Help to get all the money out in a Fragile Alliance round. |
| Celebrity (0 points): | Play as Lynch in Fragile Alliance. |
| Crime Buster (10 points): | Kill 10 traitors in Fragile Alliance. |
| Crowd Control (30 points): | Surgical precision in the nightclub. |
| Damned if you do (20 points): | Let them burn. |
| Damned if you don't (30 points): | No rest for the wicked. |
| Double Trouble (25 points): | Kill 2 traitors in a Fragile Alliance round. |
| End of the Road (50 points): | Complete the game in co-op. |
| Family Member (5 points): | Complete a Fragile Alliance session. |
| Frag Out (20 points): | 5 with one fragmentation grenade. |
| Fragile Alliance (10 points): | Complete the first level in co-op. |
| Have Gun, Will Travel Part I (20 points): | Travel into the Rising Sun. |
| Have Gun, Will Travel Part II (20 points): | Counter-revolution. |
| Have Gun, Will Travel Part III (20 points): | The Beginning of the End. |
| Headmaster (10 points): | 47 headshots. |
| Hindsight (10 points): | Get that bird out of the sky. |
| Impact (20 points): | Escape from death row. |
| Iron Flower (50 points): | Complete the game on hard. |
| Mercenary (15 points): | Complete one session in each Fragile Alliance scenario. |
| Most Wanted (50 points): | Escape with $150,000,000 from Fragile Alliance heists. |
| Mr. Play-It-Straight (50 points): | Win 50 rounds of Fragile Alliance as a merc. |
| Mr. Popularity (35 points): | Kill 100 traitors in Fragile Alliance. |
| Never Give Up (30 points): | Get 3 personal revenge kills in a Fragile Alliance session. |
| No Going Back Now (30 points): | Go to the point of no return in co-op. |
| Perfect Split (25 points): | All players split the money equally from a Fragile Alliance heist. |
| Pushblade Symphony (20 points): | Points for getting up close and personal. |
| Return to Sender (10 points): | Throw back enemy grenades. |
| Revenge Part I (20 points): | Silencing the silent one. |
| Revenge Part II & III (20 points): | Who's the old timer now?. |
| Revenge Part IV (20 points): | Shouldn't have gotten personal. |
| Revenge Part V (30 points): | Glad it got personal. |
| Rush Hour (15 points): | Escape in all rounds of a Fragile Alliance session. |
| Some (5 points): | Escape with $50,000 from a Fragile Alliance heist. |
| Sun Tzu (20 points): | Let your crew do the dirty work. |
| Sweet Revenge (5 points): | Get personal revenge in Fragile Alliance. |
| Teflon (20 points): | Avoid damage on a level. |
| The Cleaner (30 points): | Get 30 personal revenge kills in Fragile Alliance. |
| True Elite (0 points): | Play as Kane in Fragile Alliance. |
| Veteran (35 points): | Complete 200 Fragile Alliance sessions. |