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You are viewing Cheat Codes for The House Of The Dead 2

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Game Name : The House Of The Dead 2
System : PC - Windows
Date Added : 2005-09-23 21:22:32
Views : 25180


Extra $ point credits:
For more points added to your score when you complete a level, simply shoot various other items during game play. Shoot lamp post lights, lanterns, stacks of books, jars, tires on boats, windows on cars, chairs, and other furniture. Shooting barrels and drums, however, will not give you extra points, but may reveal items.

Goldman costume:
Successfully complete the game in original mode. The Goldman costume will appear in the trunk of the car in the next original mode game.

Hint: Despair: Different pathway civilian:
During the level, a man will get pulled down by a Kageo. Shoot the Kageo, and you will continue through the level from your current area. Let the Kageo pull him down, and you will go down after him, taking you to a lower level in the area.

Hint: Darkness: Different pathway civilian:
During the level, a man will be attacked by an Ebitan on his boat. If you shoot the Ebitan down, the man will reward you by opening the water gate. Let the Ebitan overcome the man, and you will continue on your current course.

Bruno costume:
Accumulate over 70,000 points and play on the "Sin" level in original mode. You can get the Bruno costume when a maid comes out of a secret room, hands it to you, and wishes you good luck. Note: It is a good idea to have the Double power-up when you are attempting to get the costume.

Hint: Muddy: items:
Begin game play in the "Muddy" level in original mode. Save the fat man that is under attack that comes into view right after turning a corner. He will give you a +10 credit. Note: This is same the man that says "What is this city coming to?" when the game is played in arcade mode.

Begin game play in the "Muddy" level in original mode. After you shoot the owl there are two Mickeys that throw knives at you. After you kill them , note the crates that are directly behind them. Shoot the creates to get the diamond that is hidden in one of them.

Start a game in original mode with 1.2 bullets and play to point the "Muddy" level where zombies climbing the blue van are encountered. After walking up the stairs, a zombie jumps down from atop the buildings. Then, two other zombies that throw knives will appear. There is a door directly behind them. Shoot it until it opens. A man will give you a many different items each time that it is opened.

In the beginning of the Muddy chapter, there is a David on a red car. Shoot the David off and you will see a blue car, Shoot it open. The man will say something and then you will be able to see into the blue car. There will be something in there to shoot.

Goldman zombie:
Enable the "Infinite credits" bonus. Play through the game and shoot every hostage and try to get the lowest score possible. Towards the end of the game, when the last door is opened, Goldman will appear like a zombie.

Hint: Prelude: Different pathway civilian:
The first woman civilian you see is being chased by a zombie. Save her, and she will tell you to save the man civilian, who will get attacked by three zombies. If you succeed, he will lead you in a different direction -- not a significantly different pathway, but it cuts through another pathway where a Max zombie will appear. If you take the different path, he will not appear.

Hint: Original Sin: Items:
Begin game play in the "Sin" level in original mode with over 70,000 points. Start aiming for the lower right corner just before entering the elevator. There is a bullet power-up or a death bullet power-up at that location. The bullets kill any zombie with one hit anywhere on the body.

In original mode, after you go up the elevator and pass the first two doors, kill the zombie that has the laser swords. Just when you are about to turn to the next door, there will be a crate. Shoot it and inside will either be a Custom Air Gun or a Chamber Infinite. Also, directly next to the door will be another crate with an extra life inside.

Hint: Muddy: Different pathway civilian:
In the beginning of the level, a man is driving a car and has a David on the windshield. Shoot the David off, and you will go up some stairs. Leave the David, and the man will crash into a building. You will then go into the building and continue the level from there.

Hint: Prelude: Items:
Get to the point in the first level in original mode, where the boy runs out the door with the Johnnys chasing him. After that, there are Davids that jump down from the bridge. Use a grenade (only) to blow open the door behind the David to the left. A grandmother will come out and give you a Bullet Blow, Grenade and other items (depending on how many times original mode has been completed).

In the beginning of the game after the women tells you to save the man, there will be a bucket behind him. Shoot the bucket and a Credit +2 will be sitting in the well.

Hint: Muddy: Advance to Magician:
Play to the point in the "Muddy" level in original mode where the key is laying next to the dead man. Shoot the key, and get to the point where the boy asks you to save his father. Do not open the lock to proceed through the other door on the opposite side. Shoot the black phone on the couch to advance directly to the Magician.

Hint: Darkness: Rotten Meat:
In Darkness level in original mode, make sure you fight the Tower in the sand. When you get to the fourth level, save the man that is going be pulled down by a zombie. After you do, you will look back up and in front of you will be a small square metal gate. Shoot it open and inside will be either Rotten Meat item or other items. Rotten Meat makes all of the zombies heads big. so it is easy to get a head shot.

Rogan costume:
Begin game play in original mode and select the 2.0 Bullets and the Double Score items from the trunk. Rescue all civilians except for the second person on level 4. Complete the game and enter the bonus room at the end. A Rogan Costume and an Infinite Credits item will be in the room.

Bonus room:
Successfully complete the game in original mode without losing any civilians and with a score of at least 1000,000 points to reach a bonus room full of items at the end of the game.





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